�&ǐk�@'bJ�h�ۊL'}T� :��'2�Z#$��n�a��� �>a��`��_3d�Qpt�/�P -��#5�,�M��� �pA:©�q�����NW��ډ�A���� �9nʺج���� �TSM��{J6?7��r�@�\����D��� �׶���s�f�TJj?"��D��`?��̒� b�#�%�C*v�$�{�$����5Ծ�F�s��y�e/8��h-�f�̰&(����Gj�L:U� 2�� ����v�_k����Y��gp,�k�WF�R������_C�R��N@���R�@�ߔ?A�w9���F("iNa-S���Q�o�3tDMLh*�#4k�T/iQ��Y*�G��m����)��8�hBm/�I�,g�ﯖ���Z��}�Cz�q@´��d.����L�ŕ�,��1�Z�܌�: ̪���F+J-'��c�tvJ8��]Q-��b��y �6;*J`r_�d ��'�G ~p��)'�C,�%F��E(��2�k�����lР�z�!�=t ��_�0��f7��� ;�p�|�U �% #include #include #include /* Structure used to connect() the socket to a particular tunnel UDP * socket over IPv4. */ struct pppol2tp_addr { __kernel_pid_t pid; /* pid that owns the fd. * 0 => current */ int fd; /* FD of UDP socket to use */ struct sockaddr_in addr; /* IP address and port to send to */ __u16 s_tunnel, s_session; /* For matching incoming packets */ __u16 d_tunnel, d_session; /* For sending outgoing packets */ }; /* Structure used to connect() the socket to a particular tunnel UDP * socket over IPv6. */ struct pppol2tpin6_addr { __kernel_pid_t pid; /* pid that owns the fd. * 0 => current */ int fd; /* FD of UDP socket to use */ __u16 s_tunnel, s_session; /* For matching incoming packets */ __u16 d_tunnel, d_session; /* For sending outgoing packets */ struct sockaddr_in6 addr; /* IP address and port to send to */ }; /* The L2TPv3 protocol changes tunnel and session ids from 16 to 32 * bits. So we need a different sockaddr structure. */ struct pppol2tpv3_addr { __kernel_pid_t pid; /* pid that owns the fd. * 0 => current */ int fd; /* FD of UDP or IP socket to use */ struct sockaddr_in addr; /* IP address and port to send to */ __u32 s_tunnel, s_session; /* For matching incoming packets */ __u32 d_tunnel, d_session; /* For sending outgoing packets */ }; struct pppol2tpv3in6_addr { __kernel_pid_t pid; /* pid that owns the fd. * 0 => current */ int fd; /* FD of UDP or IP socket to use */ __u32 s_tunnel, s_session; /* For matching incoming packets */ __u32 d_tunnel, d_session; /* For sending outgoing packets */ struct sockaddr_in6 addr; /* IP address and port to send to */ }; /* Socket options: * DEBUG - bitmask of debug message categories * SENDSEQ - 0 => don't send packets with sequence numbers * 1 => send packets with sequence numbers * RECVSEQ - 0 => receive packet sequence numbers are optional * 1 => drop receive packets without sequence numbers * LNSMODE - 0 => act as LAC. * 1 => act as LNS. * REORDERTO - reorder timeout (in millisecs). If 0, don't try to reorder. */ enum { PPPOL2TP_SO_DEBUG = 1, PPPOL2TP_SO_RECVSEQ = 2, PPPOL2TP_SO_SENDSEQ = 3, PPPOL2TP_SO_LNSMODE = 4, PPPOL2TP_SO_REORDERTO = 5, }; /* Debug message categories for the DEBUG socket option (deprecated) */ enum { PPPOL2TP_MSG_DEBUG = L2TP_MSG_DEBUG, PPPOL2TP_MSG_CONTROL = L2TP_MSG_CONTROL, PPPOL2TP_MSG_SEQ = L2TP_MSG_SEQ, PPPOL2TP_MSG_DATA = L2TP_MSG_DATA, }; #endif /* __LINUX_IF_PPPOL2TP_H */